Blog Post

We are Programmers - Lesson 1- Y3 & Y4

  • by James D. Lewis
  • 09 Sept, 2018

 Learning Objectives:  

To create an algorithm for an animated scene in the form of a storyboard

To write a program in Scratch to create the animation.

To correct mistakes in an animation program 


Success Criteria:

I can work in pairs.

I can draw a story board.

I can write an algorithm using Scratch.

I can build a program using blocks on Scratch.

I can create an animation story.


All children should be able to:

1 – Open the Sencolewis.co.uk website

2 - Watch the introduction video

3 - Complete a story board

4 - Login to Scratch

Most Children should be able to:

Complete 1 - 4

5 - Start to create a Scratch animation based upon a template.

6 - Add own backgrounds to the animation

5 - Work in pairs to debug the animations

Some Children should be able to:

Complete 1 - 5

6 - Share their algorithm and follow algorithms of other people

 


My animation


Below is the code to make Anna dance - actually she is not dancing, you see 4 of her costumes changing every 0.5 seconds which look like she is moving, just like cartoons. 

1 - Add a new character

2 - Copy the code and make the algorithm change the costumes of the character

GD:

3 - Change the timings of the costume changes

4 - Add a background  


Greater Depth - Animation examples

Teacher Notes:

Start by introducing the unit to the children. Explain that they are going to work with a partner to program a simple animation using scratch.

Display the step by step poster to the children and explain the steps involved in creating an animation.

 Talk through the word bank:


Glossary - Word Bank

Algorithm – step by step guide/instructions to solve a problem.

 Input – data supplied to the computer using a mouse/keyboard.

 Output – Information produced by the computer on the screen or through the speakers.

 Program – A set of instructions understood by the computer to create an outcome.

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